Figuring out the stories will, in many cases, reveal a new scare. Some of these will reveal secrets, like one mentions a broken floorboard, which you can find, break and find another document, with others mention ghost stories. Most of the interesting bits come from lore found on various documents. It’s easy to see this character being that petty or similar rumors fly in real life. There is a certain air of mystery with each characters, that is just believable enough to make them good. Most of them, at least at the start, are fairly harmless and stand to fill in some of the world or just how the characters see one another. Endings are based off what you do and how you react, giving weight to player responses. The story segments have a small bit of dialogue, with the multiple choices and endings. To do this he comes to school at night, a choice that he will soon regret, as both this and otherworldly forces try to bring about his end. The story itself follows Hee-Min-Lee, an average transfer student, who wants to return a book that So-Young left behind. White Day: A Labyrinth Named School manages to have little in terms of story, but lots in terms of lore. With this being said, is there enough to make it stand out or does the simple set up make for an underwhelming experience? Being a remaster of a classic game, White Day: A Labyrinth Named School brings some thrills and chills to an otherwise mundane world. Among the most interesting is White Day: A Labyrinth Named School. Often times they’re too weak to save the day, making their adventure about living to the next day. Instead of being the hero who does the impossible or posses a unique ability, the main characters are often an everyman. Survival horror is one of the more unique genres, since they work against what is typically seen in games.
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December 2022
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